Junsheng Zhou | 周俊昇

I am currently a Ph.D. student in School of Software, Tsinghua University, advised by Prof. Yu-Shen Liu.

My research interests lie in the area of 3D computer vision and graphics, especially in 3D foundation models, generative models, and spatial intelligence. My research is supported by Baidu Scholarship (10 candidates worldwide each year) and NSFC Doctoral Program.

Goal: Empowering AGI with spatial and physical intelligence.

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Junsheng Zhou
News
  • 10/2026: Three papers (AEON, TESLA and GAMMA) on 4D world models are accepted to NeurIPS 2026.
  • 02/2026: Two papers (4C4D and GaussianGrow) are accepted to CVPR 2026.
  • 02/2026: Our paper UDFStudio on large-scale UDF generation is accepted to TPAMI 2026.
  • 08/2025: Two papers (GAP and U-CAN) are accepted to ICCV 2025 and NeurIPS 2025.
  • 03/2025: I am honored to be awarded the Baidu Scholarship (10 Ph.D students worldwide)!
  • 09/2024: Three papers (DiffGS, DeepPriorAssembly and Binocular3DGS) are accepted to NeurIPS 2024.
  • 06/2024: Two papers (FastN2N and CAP-UDF) on neural implicit representations are accepted to TPAMI 2024.
  • 03/2024: Our paper UDiFF on UDF-based 3D generative models is accepted to CVPR 2024.
  • 03/2024: I will co-organize workshop EMbodied AI: Trends, Challenges, and Opportunities in ICIP 2024.
  • 01/2024: Our work Uni3D on scaling up 3D foundation models is accepted to ICLR 2024 (Spotlight).
Research

Selected Publications |   All Publications

A 4D Gaussian world generated by AEON, with its rendered RGB, depth and normal maps
AEON: Unifying Video and 3D World Models
Weiqi Zhang, Wenyuan Zhang, Yu-Shen Liu†, Junsheng Zhou†
Conference on Neural Information Processing Systems (NeurIPS), 2026
project page | arXiv | code

Unifies video generation and 3D world modeling by decoding video latents into explicit 4D Gaussians, enabling real-time rendering across viewpoints and timesteps.

Animated objects generated by TESLA as native 4D Gaussian Splatting
TESLA: Native 4D Gaussian Splatting Generation with Temporally Structured Latents
Weiqi Zhang*, Junsheng Zhou†*, Juntong Fang*, Kanle Shi, Shenkun Xu, Yu-Shen Liu†
Conference on Neural Information Processing Systems (NeurIPS), 2026
project page

Generates native 4D Gaussian Splatting from image and text conditions, using temporally structured latents to separate geometry from appearance.

UDFStudio: A Unified Framework of Datasets, Benchmarks and Generative Models for Unsigned Distance Functions
Junsheng Zhou*, Weiqi Zhang*, Baorui Ma, Kanle Shi, Yu-Shen Liu, Zhizhong Han
IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI), 2026
project page | IEEE Xplore | code

A unified framework providing large-scale datasets, benchmarks, and generative models for UDF-based 3D shape representation and generation.

4C4D: 4 Camera 4D Gaussian Splatting
Junsheng Zhou*, Zhifan Yang*, Liang Han, Wenyuan Zhang, Kanle Shi, Shenkun Xu, Yu-Shen Liu
IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2026
project page | arXiv | code

A 4D Gaussian Splatting framework using a 4-camera rig for high-fidelity dynamic scene reconstruction and rendering.

Uni3D: Exploring Unified 3D Representation at Scale
Junsheng Zhou*, Jinsheng Wang*, Baorui Ma*, Yu-Shen Liu, Tiejun Huang, Xinlong Wang
International Conference on Learning Representations (ICLR), 2024 (Spotlight)
Model Zoo | arXiv | code

We present Uni3D, a unified and scalable 3D pretraining framework for large-scale 3D representation learning, and explore its limits at the scale of one billion parameters.

DiffGS: Functional Gaussian Splatting Diffusion
Junsheng Zhou*, Weiqi Zhang*, Yu-Shen Liu
Conference on Neural Information Processing Systems (NeurIPS), 2024
project page | arXiv | code

Introducing a powerful 3D generative model that generates Gaussian primitives in arbitrary numbers by functionally disentangling Gaussian Splatting.

Zero-Shot Scene Reconstruction from Single Images with Deep Prior Assembly
Junsheng Zhou, Yu-Shen Liu, Zhizhong Han
Conference on Neural Information Processing Systems (NeurIPS), 2024
project page | arXiv | code

We propose to assemble diverse deep priors from large models for scene generation from single images in a zero shot manner.

Fast Learning of Signed Distance Functions from Noisy Point Clouds via Noise to Noise Mapping
Junsheng Zhou*, Baorui Ma*, Yu-Shen Liu, Zhizhong Han
IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI), 2024
project page | IEEE Xplore | arXiv | code

We present a fast learning framework capable of inferring signed distance functions from noisy shapes within one minute through noise-to-noise mapping.

UDiFF: Generating Conditional Unsigned Distance Fields with Optimal Wavelet Diffusion
Junsheng Zhou*, Weiqi Zhang*, Baorui Ma, Kanle Shi, Yu-Shen Liu, Zhizhong Han
IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024
project page | arXiv | code

UDiFF is a 3D diffusion model for unsigned distance fields (UDFs) which is capable to generate textured 3D shapes with open surfaces from text conditions or unconditionally.

CAP-UDF: Learning Unsigned Distance Functions Progressively from Raw Point Clouds with Consistency-Aware Field Optimization
Junsheng Zhou*, Baorui Ma*, Shujuan Li, Yu-Shen Liu, Yi Fang, Zhizhong Han
IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI), 2024
project page | IEEE Xplore | arXiv | code

We present CAP-UDF to represent shapes and scenes with arbitrary architecture by learning a Consistency-Aware unsigned distance function Progressively.

3D-OAE: Occlusion Auto-Encoders for Self-Supervised Learning on Point Clouds
Junsheng Zhou*, Xin Wen*, Baorui Ma, Yu-Shen Liu, Yue Gao, Yi Fang, Zhizhong Han
IEEE International Conference on Robotics and Automation (ICRA), 2024 (Oral)
project page | arXiv | code

We present 3D-OAE, a novel self-supervised point cloud representation learning framework which is highly efficient and can be further transferred to various downstream tasks.

Differentiable Registration of Images and LiDAR Point Clouds with VoxelPoint-to-Pixel Matching
Junsheng Zhou*, Baorui Ma*, Wenyuan Zhang, Yi Fang, Yu-Shen Liu, Zhizhong Han
Conference on Neural Information Processing Systems (NeurIPS), 2023 (Spotlight)
project page | arXiv | code

We design a triplet network to learn VoxelPoint-to-Pixel matching via a differentiable probabilistic PnP solver.

Learning a More Continuous Zero Level Set in Unsigned Distance Fields through Level Set Projection
Junsheng Zhou*, Baorui Ma*, Shujuan Li, Yu-Shen Liu, Zhizhong Han
IEEE/CVF International Conference on Computer Vision (ICCV), 2023
project page | arXiv | code

We propose to guide the learning of zero level set in UDF using the rest non-zero level sets via a projection procedure.

Learning Consistency-Aware Unsigned Distance Functions Progressively from Raw Point Clouds
Junsheng Zhou*, Baorui Ma*, Yu-Shen Liu, Yi Fang, Zhizhong Han
Conference on Neural Information Processing Systems (NeurIPS), 2022
project page | arXiv | code

We present CAP-UDF to represent shapes and scenes with arbitrary architecture by learning a Consistency-Aware unsigned distance function Progressively.

Honors and Awards
  • National Natural Science Foundation of China (国家自然基金博士生项目), 2025.
  • China Association for Science and Technology Cultivation Project (中国科协青年人才培育工程博士生项目), 2025.
  • Baidu Scholarship (百度奖学金, 10 Ph.D students worldwide), 2024.
  • Meshy Fellowship Finalist (20 Ph.D students worldwide), 2024.
  • National Scholarship (国家奖学金, Top 1% at Tsinghua University), 2023.
  • The 3rd Place in the MVP Completion Challenge (ICCV 2021 Workshop), 2021.
  • Best Poster Paper Awards on ChinaVR, 2021.
Academic Services
  • Co-organizer: "EMbodied AI: Trends, Challenges, and Opportunities" in ICIP
  • Program Committee Member: ICLR, IJCAI, WWW, AAAI
  • Conference Reviewer: NeurIPS, ICML, CVPR, ICCV, SIGGRAPH Asia, ECCV, ACM MM, BMVC, AISTATS, WACV
  • Journal Reviewer: TPAMI, TOG, TVCG, TIP, CVMJ, RA-L, TCSVT

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Last updated: Nov 2026